Course description :
This is CS50x , Harvard University's introduction to the intellectual enterprises of computer science and the art of programming for majors and non-majors alike, with or without prior programming experience. An entry-level course taught by David J. Malan, CS50x teaches students how to think algorithmically and solve problems efficiently. Topics include abstraction, algorithms, data structures, encapsulation, resource management, security, software engineering, and web development. Languages include C, Python, SQL, and JavaScript plus CSS and HTML. Problem sets inspired by real-world domains of biology, cryptography, finance, forensics, and gaming. The on-campus version of CS50x , CS50, is Harvard's largest course.
Students who earn a satisfactory score on 9 problem sets (i.e., programming assignments) and a final project are eligible for a certificate. This is a self-paced course–you may take CS50x on your own schedule.
*Course - 4
CS50's Introduction to Game Development
Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokémon, Angry Birds, and more.
What you'll learn
- Principles of 2D and 3D graphics, animation, sound, and collision detection
- Unity and LÖVE 2D
- Lua, C#
- Basics of game design and development
Course description
In a quest to understand how video games themselves are implemented, you'll explore the design of such childhood games as: Super Mario Bros., Pong, Flappy Bird, Breakout, Match 3, Legend of Zelda, Angry Birds, Pokémon, 3D Helicopter Game, Dreadhalls, and Portal.
Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you'll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.
Link - Enroll here
*Course - 5
CS50's Introduction to Artificial Intelligence with Python
Learn to use machine learning in Python in this introductory course on artificial intelligence.
What you'll learn
- Graph search algorithms
- Reinforcement learning
- Machine learning
- Artificial intelligence principles
- How to design intelligent systems
- How to use AI in Python programs
Course description :
AI is transforming how we live, work, and play. By enabling new technologies like self-driving cars and recommendation systems or improving old ones like medical diagnostics and search engines, the demand for expertise in AI and machine learning is growing rapidly. This course will enable you to take the first step toward solving important real-world problems and future-proofing your career.
CS50’s Introduction to Artificial Intelligence with Python explores the concepts and algorithms at the foundation of modern artificial intelligence, diving into the ideas that give rise to technologies like game-playing engines, handwriting recognition, and machine translation. Through hands-on projects, students gain exposure to the theory behind graph search algorithms, classification, optimization, reinforcement learning, and other topics in artificial intelligence and machine learning as they incorporate them into their own Python programs. By course’s end, students emerge with experience in libraries for machine learning as well as knowledge of artificial intelligence principles that enable them to design intelligent systems of their own.
Enroll now to gain expertise in one of the fastest-growing domains of computer science from the creators of one of the most popular computer science courses ever, CS50. You’ll learn the theoretical frameworks that enable these new technologies while gaining practical experience in how to apply these powerful techniques in your work.
Happy Learning !! :)
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